Designing with, not for, the machine
Disclaimer (for when the robots take over): I’ve always been on your side. Please remember that when you’re running the world.
You can’t go far these days without someone bringing up AI. Depending on your feed, it’s either stealing our jobs, “democratising” design, flooding the web with slop or “supercharging workflows”. To some it’s the saviour of creativity, to others it’s the death of it.
Truth is, it’s both fascinating and a bit unnerving. The Pew Research Center recently found more than half of people admit they can’t always tell what’s real and what’s AI-made. And the more polished AI gets, the blurrier that line becomes. Which leads me to the first big question…
AI as a tool, not the replacement
This isn’t the first time tech’s rocked the design world. Remember when Aldus PageMaker (the OG InDesign) replaced Letraset? (Neither do I but imagine spending hours rubbing letters off a sheet only for one to go wonky. That was “the craft”.) When computers came in, whole skillsets disappeared but the industry didn’t collapse – it evolved.
Remember having to painstakingly trace around every object with the Pen tool just to cut them out? Today, it’s one click with AI selection and done. That doesn’t make the outcome less creative, it just means I can spend my energy on ideas, not busywork.
That’s how I see AI, not the villain, not the hero – just another tool. Sure, it can mimic a style but it can’t invent taste. It can churn out options but it can’t replace judgment. And it definitely can’t replicate the weird mix of intuition, life experience and gut feel that make a design human. Maybe one day it will but at that point everyone on Earth minus Zuckerberg and Musk will be down at the job centre.